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Turn Figma Designs into 3D Animations

Elevate Your Designs in One Click

Design-to-3D workflowEditable layers → animated output
  1. 01DesignEditable layers
  2. 02AnimateKeyframes & timing
  3. 03RenderVideo & frames

Let Your Designs Breathe.

Any Design, 3D.

Import a Figma frame and Layer3D turns its visual layers into a 3D model you can continue editing.

  • Import directly from Figma
  • Depth generated from layer order
  • Source layers stay editable
Figma frame → editable 3D sceneDrag frame to unfold
Source frame Editable model
ORBIT

A launch system for ideas that refuse to stay flat.

EXPLORE
Depth generatedfrom layer order
The animation effect makes the design look like a dancing figure.

Designs Import

Import Figma, Sketch, or MasterGo designs, keep every scene element editable, and move directly into animation in Layer3D Studio.

  • Figma, Sketch, and MasterGo import
  • Editable scene elements
  • Animation-ready layers
External import
Figma
Sketch file
MasterGo
Imported sceneReady
  • Hero FrameGroup
  • Glass CardShape
  • Launch CopyText
  • BackdropShape
Animate imported scene

Keyframe Animation

Shape motion with familiar tracks, clips, keyframes, and a precise playhead without leaving the browser.

  • Property-level animation tracks
  • Visual keyframe timing
  • Material and scene animation
Studio Timeline Camera / Transform
Camera
Transform
Title
Opacity
Glass
Transmission
Light
Intensity
Camera move
Title reveal
Glass material
Light sweep

Animation Presets

Choose from 94 built-in Transform animations, preview the motion, and add it at the current Timeline playhead.

  • Move, scale, rotate, and combined motion
  • Advanced, dance, and bounce presets
  • One-click Timeline clips
Studio · AnimationTransform presets
TransformBasic
Auto preview
Move RightPreviewing
00:0000:03

Animated Text

Keep copy editable while shaping typography, keyframes, and text-specific motion effects inside Studio.

  • Editable font, style, and size
  • Text effect presets
  • Timeline-ready animation
Text
Shape every word
FontSource Sans•••
StyleRegular
Size64
Shape every word

Animation Preview

See camera movement, material changes, and scene timing resolve into one continuous Studio playback.

  • Keyframed scene motion
  • Camera and material animation
  • Studio-to-render playback
Studio animation Motion preview · 16:9

Effect Stack Material

Layer procedural effects, color treatments, and material detail in the same compact stack used inside Studio.

  • Reorderable material layers
  • Per-layer visibility and opacity
  • Animation-ready properties
Studio · MaterialEffect stack
MaterialSelected object
Effect
Fresnel
color
pow2.00
Noise
Gradient Linear
Matcap

Sanded Glass

Compare transparent and sanded glass with matched renders, then tune the material from a focused Studio-style control stack.

  • Transparent and sanded preview
  • Independent blur and clarity
  • Animation-ready glass values
Transparent glass material rendered in Layer3D Studio
Sanded glass material rendered in Layer3D Studio
Material preview Clear GlassSanded Glass
GlassTransparentSanded
Transmission0.960.92
Blur0.020.38
Clarity0.940.66
IOR1.45
Thickness0.80
Switch between matched transparent and sanded glass renders.

Realism Renderer

Move from the editable scene to progressive path tracing, then finish the full-resolution image with a denoise pass.

  • Progressive WebGPU path tracing
  • Material-aware reflections
  • Final-resolution denoise
Try it in Studio
WebGPU path tracing
RendererFinal output
Light transportPath traced
ReflectionsMaterial-aware
Final passDenoise
Path-traced material, reflection, and lighting detail rendered in Layer3D Studio.

PostProcessing

Shape the final image with an ordered set of finishing effects that stay attached to the scene and render pipeline.

  • Bloom and depth of field
  • Tone mapping and vignette
  • Ordered, editable effect stack
Post-processing
Layer3D render without post-processing Layer3D render with post-processing BeforeAfter
Bloom0.72
Depth of Field4.80
Tone MappingNeutral
Vignette0.26

3D Modeling

Shape editable 3D forms directly in Studio, then refine their topology.

Know Figma.
Know 3D Modeling.

If you can design in Figma, you already know how to model in Layer3D. Familiar layers, selection, and direct manipulation carry naturally into 3D.

  • Familiar layers and selection
  • Direct manipulation in 3D
  • No traditional 3D workflow required
Figma-familiar workflow Editable 3D modeling
Design tools 3D space

Geometry Modifiers

Stack shape operations, tune their influence, and keep the underlying geometry available for the next edit.

  • Ordered modifier pipeline
  • Per-modifier visibility
  • Animation-ready parameters
ModifiersPipeline enabled
Live modifier result

3D Topo Editor

Work directly with vertices, edges, and faces, then refine the mesh with focused topology tools.

  • Vertex, edge, and face modes
  • Knife, loop cut, and bevel
  • Solidify and subdivision
Topology workspace
VertexEdgeFace
Direct vertex, edge, and face editing inside Layer3D Studio.

3D Printing

Prepare edited geometry for physical output with closed-mesh checks, real-world dimensions, and controlled wall thickness.

  • Closed, manifold geometry checks
  • Real-world scale and dimensions
  • Wall thickness for physical output
Start designing free
Print preparationClosed mesh · Millimeters
86 mm72 mm
Print readinessReady
MeshClosed
ManifoldValid
Wall thickness2.40 mm
Scale1:1
Layer preview64%
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3 Drafts
Maximum 50MB cloud storage
720p, 30fps export
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Unlimited Drafts
Unlimited cloud storage
1080p, 60fps export
Frame-by-frame export
No watermark
Built-in three-dimensional model
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